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Associate Economy Game Designer

  • Hybrid
  • 0-3 years
  • English (B2)

Salary

Not stated

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Description

The company is hiring an Associate Game Designer for a new, unannounced project based in Barcelona, Spain. The role is hybrid, with 3 days a week at the hub.

The company is in the development stage of an ambitious, unannounced cross-platform Strategy/MMO title. It is building a team of skilled game makers for this work.

The company makes, publishes and operates mobile games, reaching millions of players worldwide each day, and it is a global team of people who love games.

Responsibilities

  • Design, build and ship strong features and economy models for the cross-platform strategy/MMO title, including the written feature documentation for systems that must support a live game.
  • Balance economies so they hold up as the game grows.
  • Work with Product, Engineering, Art, Analytics, LiveOps and QA to take features from concept through to release.
  • Write and maintain design specs that are detailed enough to build from but short and clear enough for the whole team to read.
  • Improve features to keep gameplay quality high, tune balance and raise player engagement across levels and puzzles, battle pass, and weekly and daily challenges.
  • Own your designs and check that they meet player needs, the franchise strategy and business goals.
  • Track current market trends and best practices, and bring fresh ideas to the roadmap features.
  • Work closely with senior economy and systems designers to create strong gameplay and a balanced play experience.
  • Find solutions within set boundaries and spot improvements with high return on effort.
  • Design with scale in mind, planning for long-term content growth and healthy systems.

Requirements

  • Deep interest in game systems and mechanics on mobile and PC.
  • Between 0 and 2 years of experience designing game systems or balancing game economies.
  • Strong communication skills, including gathering feedback, getting stakeholders aligned and iterating with others.
  • A habit of playing and analysing games across genres and platforms.
  • Ability to work on your own while thriving in a highly collaborative team.
  • Working knowledge of free-to-play monetisation, including game balancing and virtual economy management.
  • Nice to have: a love of strategy games such as 4X or RTS.
  • Nice to have: experience with mobile game systems and a feel for design on mobile.
  • Your CV or résumé must be written in English.

Conditions

Hybrid role based in Barcelona, Spain, with 3 days a week at the hub.

Apply only through the official website. The company will never ask for payment or financial details during hiring, and recruiter emails should come from an address ending in company's site.

The company hires on merit and qualifications and does not discriminate on any legally protected basis, and it considers applicants with arrest or conviction records in line with applicable law.

Where you’d work

Part of the week in the office

About the company

Scopely

  • Industry: Gaming

Office in Barcelona, Spain

Also hiring in United Kingdom, United States, Canada and 5 more places

1 of their 35 open roles is remote

Your chances

Worth a look before you spend an evening tailoring a CV for it.

  • 19 checks run
  • 4 red flags

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13 checks

2 red flags

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6 checks

2 red flags

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Details10 facts · Role, Location, Compensation, Company, Requirements
Industry
Gaming
Specialty
Game
Region
Europe
Pay period
Annual
Show 6 more factsShow less

Role

Category
Design
Specialty
Game
Experience
2+ years

Location

Work model
Hybrid
Region
Europe
Office
  • Barcelona, Spain

Compensation

Salary
Salary by agreement
Pay period
Annual

Company

Industry
Gaming

Requirements

Languages
  • English (B2)

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