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Lead Game Designer

  • Office
  • 6+ years
  • English (C1)

Salary

Not stated

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Description

Define, structure, and drive the overall game design vision in collaboration with the game core team.

Lead, mentor, and support a team of designers, fostering growth, ownership, knowledge sharing and uphold high-quality design standards.

Own and manage the design process, including planning, prioritization, and delivery of features and systems

Balance creative goals with production constraints to support reliable planning and delivery

Design and oversee gameplay systems, economy and monetization, mechanics, and player progression, ensuring coherence and consistency across the game

Align design direction across disciplines (programming, art, animation, UX) and communicate vision, decisions, and constraints clearly to stakeholders

Drive a data-informed, KPI-oriented design approach for a live-f2p (GaaS) environment, leveraging player metrics, business goals and analytics to guide decisions and improvements

Identify, prototype, and iterate on key features based on playtests, player base and game support feedback, and data insights

Define and articulate a clear vision for tools, pipelines, and workflows to enhance team efficiency, scalability, and delivery quality, and long-term project sustainability

Ensure timely delivery aligned with project goals, scope, and quality expectations

Develop and maintain clear and actionable design documentation

Support recruitment, onboarding, performance evaluation, and career development of team members

Create a fun, engaging and outstanding player experience.

Responsibilities

  • Define, structure, and drive the overall game design vision in collaboration with the game core team.
  • Lead, mentor, and support a team of designers, fostering growth, ownership, knowledge sharing and uphold high-quality design standards.
  • Own and manage the design process, including planning, prioritization, and delivery of features and systems
  • Balance creative goals with production constraints to support reliable planning and delivery
  • Design and oversee gameplay systems, economy and monetization, mechanics, and player progression, ensuring coherence and consistency across the game
  • Align design direction across disciplines (programming, art, animation, UX) and communicate vision, decisions, and constraints clearly to stakeholders
  • Drive a data-informed, KPI-oriented design approach for a live-f2p (GaaS) environment, leveraging player metrics, business goals and analytics to guide decisions and improvements
  • Identify, prototype, and iterate on key features based on playtests, player base and game support feedback, and data insights
  • Define and articulate a clear vision for tools, pipelines, and workflows to enhance team efficiency, scalability, and delivery quality, and long-term project sustainability
  • Ensure timely delivery aligned with project goals, scope, and quality expectations
  • Develop and maintain clear and actionable design documentation
  • Support recruitment, onboarding, performance evaluation, and career development of team members
  • Create a fun, engaging and outstanding player experience.

Requirements

  • EXPERIENCE AND REQUIREMENTS
  • Fluent English is mandatory
  • Previous proven experience as Senior or Lead Game Designer on F2P, with at least 1 full release cycle on Mobile/F2P including LiveOps.
  • Extensive knowledge of F2P mobile gaming industry, staying up to date on trends, game genres, key competitors and best practices.
  • Proficient in all aspects of game design such as UX, level design, system design, with a strong acumen on social multiplayer design, economic design, pacing & monetization strategies for F2P games.
  • Ability to plan, prioritize, and manage team workload effectively
  • Strong analytical mindset with the ability to leverage data to inform design decisions
  • Excellent documentation skills to clearly communicate design intent and ensure team alignment
  • Solid understanding of production pipelines, workflows, and development methodologies
  • Capable of providing inspiring creative leadership.
  • Skillful at complex Excel spreadsheets.
  • Ability to take direction and feedback.
  • Be a team player: we use agile development methods, where the team members are in permanent contact. An open mind and good communication skills are a must.
  • Attention to detail, meticulous, and organized working habits. Ability to multi-task and adapt easily to change.
  • Bonus
  • Prior experience in leading a team.
  • Videogames design degree or equivalent.
  • Spanish or Catalan is a plus.
  • Additional Information
  • YOUR LIFE AT the company BARCELONA MOBILE (and PERKS)
  • Ticket Restaurant: 220€ per month, and a flexible compensation plan (ticket transport & ticket nursery free of taxes).
  • Flexible working hours: 40-hour workweek with start times between 8 AM and 10 AM (or from 7:30 AM when working onsite to avoid traffic jams), and early leave from 4 PM (Fridays from 2 PM).
  • Reduced schedule  (35 hrs per week) in July and August, Easter, Christmas holidays, and special days like Sant Jordi and Revetlla de Sant Joan.
  • Personal Matters Hours:  24 hours paid for by the company that you can use for personal matters during your work schedule
  • Holidays: 25 days per year + 1 day on your Ubi-Birthday.
  • 5 extra holiday days  on the year you celebrate your 5th/10th/15th/20th year with us.
  • Health insurance  with Cigna, including physiotherapy and psychology sessions at a reduced price.
  • Life Insurance  with AXA.
  • Office Gym open from 7 AM to 8 PM
  • Mobile Device Grant  of 400 EUR starting in your 1st year in the company.
  • Language training  for English, Spanish, and French.
  • Professional development training & programs , based upon request.
  • The company games are available at a discount , and the company Connect in PC is free
  • Locally roasted craft coffee  by INCAPTO (it’s very, very good).
  • The company is committed to creating an inclusive work environment that reflects the diversity of our player community. We are an equal opportunity employer. Qualified applicants will receive consideration for employment without regard to their race, ethnicity, religion, gender sexual orientation, age or disability status.
  • Company Description
  • THE WORLD OF the company
  • The company is a global leader in gaming with teams across the world creating original and memorable gaming experiences, from Assassin’s Creed, Rainbow Six, to Just Dance and more. We believe diverse perspectives help both players and teams thrive. If you’re passionate about innovation and pushing entertainment boundaries, join our journey and help us create the unknown!
  • The company Barcelona Mobile  brings together dedicated and experienced professionals that are focused on crafting high-quality F2P games for mobile. We strongly believe in the core values at the centre of our Ubilife, which encourage us to take ownership of our work, continually striving for excellence while promoting the sharing of knowledge across individuals and teams, without losing our sense of enjoyment and fun, while taking care for one another. We strive for a safe and respectful workplace for all team members and we’re transparent about the measures we are taking to do so. For this reason, the company’s Code of Conduct has been released publicly on our corporate website for all current and future team members.
  • Do you want to join us in the world of mobile gaming? If so, read on!

Where you’d work

From the office

About the company

Company hidden

  • Industry: Gaming

Office in Barcelona, Spain

Your chances

Still hiring, not crowded yet, and you'd be among the first.

  • 15 checks run
  • 5 good signs
  • 0 red flags

Still hiring?

10 checks

Actively hiring

In its favour2

  • Still on the company's own careers site, checked 1 h agoModerate evidence
  • Found in the last 48 hours, before the big job boardsModerate evidence

How crowded?

5 checks

Low

In its favour3

  • In its Early Window: not on the big job boards yetStrong evidence
  • In the office in Barcelona: only people nearby can take itSlight evidence
  • Lead level: far fewer people qualifySlight evidence

Fits Me

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  • Your field
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  • Must-haves
Details13 facts · Role, Location, Compensation, Employment, Company, Requirements
Tech stack
  • Prototyping
Seniority
Lead
Type
Full-time
Industry
Gaming
Specialty
Game
Region
Europe
Show 7 more factsShow less

Role

Category
Design
Specialty
Game
Seniority
Lead
Experience
6+ years
Tech stack
  • Prototyping

Location

Work model
Office
Region
Europe
Office
  • Barcelona, Spain

Compensation

Salary
Salary by agreement
Pay period
Annual

Employment

Type
Full-time

Company

Industry
Gaming

Requirements

Languages
  • English (C1)

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