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All Tech JobsThe whole board, newest first.Roles That Fit MeAnswer a few questions, see your matches.Early WindowFound before the big boards.Direct ApplyStraight to the manager, past the ATS.$88,700/ year
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Sign Up to ReadThe studio is in Kirkland, Washington, and was founded more than 25 years ago by industry veterans.
It is a wholly owned subsidiary of a larger parent company and sits within a major publisher's label.
The team has shipped games across most genres and platforms and now focuses mainly on mobile.
The team is hiring a Technical Designer to work with artists, engineers and product managers on free-to-play mobile games.
The role sits between design and engineering and takes a feature from first pitch to live build, covering the spec, a Unity prototype, service integration and post-launch tuning.
This role is onsite in Kirkland, WA, four days a week.
Regular, full-time position based onsite in Kirkland, WA, four days a week.
Base pay at the start is expected to be between $88,700 and $131,300 per year in Kirkland, WA.
Final base pay depends on market location and individual factors such as job knowledge, skills, experience and other business considerations.
The role is at-will, and the company may change base salary and other pay, compensation or benefit programs at any time, based on individual or team performance or market factors.
The company cannot sponsor or assist with visas for this role, so you must be legally authorized to work in the United States without current or future employer sponsorship.
The company values diverse experience and encourages everyone to apply.
Hybrid, 4 or more days a week in the office
No visa sponsorship
2K
Office in United States
Also hiring in Irvine, United States, Montreal, Canada, Los Angeles, United States and 4 more places
2 of their 25 open roles are remote
Worth a look before you spend an evening tailoring a CV for it.
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