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Gameplay Animator

  • Hybrid

Salary

$60,500/ year

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Description

The studio was founded in 2023 as the newest stand-alone studio of a larger publisher. It is headquartered in Burnaby and is building its team around the next major franchise in sports games, a brand-new IP.

The team combines creative, technical and design talent and is starting from scratch on a player-first experience.

The studio is looking for an experienced Gameplay Animator with a high standard of quality and a drive to recreate authentic sports movement. You will work with AI and Animation Engineers, Designers and Producers to build realistic sports behaviors into highly polished gameplay.

Responsibilities

  • Deliver animation from early ideation through to final implementation in the game.
  • Work with the gameplay Animation Lead to keep animation on-brand, on schedule and at a professional standard.
  • Work with the Animation Director to understand the quality bar and meet it in the animations you create.
  • Collaborate with Designers on animation-based features.
  • Work with Engineers and Designers to shape how features are implemented technically.
  • Work with the Design Lead and the engineering team to implement your features in the engine.
  • Deliver animations that make each feature as strong as it can be.
  • Keep mocap shot lists and mocap reference organized and up to date to support production.
  • Champion animation quality and authenticity in your features and bring the animation view into every decision.

Requirements

  • Shipped AAA games on Unreal Engine 4 or 5.
  • Experience with second-to-second interactive animation features.
  • A strong understanding of human mechanics, specifically as they apply to sports.
  • A genuine interest in sports games and a focus on the player experience.
  • An open mind, strong organization skills, and a proactive, collaborative approach.

Conditions

Hybrid work model, with the studio based in Burnaby.

The expected base pay for this role in British Columbia at the start of employment is CAD $60,500 to CAD $89,540 per year.

Base pay depends on market location and may vary based on factors such as job-related knowledge, skills, experience and other business considerations.

The position is at-will, and the company may change base salary and other discretionary pay, compensation or benefit programs at any time, including based on individual or team performance and market conditions.

Benefit plan details will be shared with candidates who receive an offer.

Benefits

  • Total compensation may include a bonus and/or equity awards, depending on the same factors that affect base pay.
  • A full range of medical, financial and other benefits.
  • Nice to have: experience playing or watching sports.
  • Nice to have: a passion for video games in general, not only this company's.

Where you’d work

Part of the week in the office

You can work from

  • Canada

About the company

2K

  • Industry: Gaming

Office in Canada

Also hiring in Irvine, United States, United States, Montreal, Canada and 4 more places

2 of their 25 open roles are remote

Your chances

Worth a look before you spend an evening tailoring a CV for it.

  • 19 checks run
  • 2 red flags

Still hiring?

13 checks

1 red flag

How crowded?

6 checks

1 red flag

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Details10 facts · Role, Location, Compensation, Company
Equity
Equity offered
Industry
Gaming
Specialty
Motion
Region
Canada
Pay period
Annual
Show 5 more factsShow less

Role

Category
Design
Specialty
Motion

Location

Work model
Hybrid
Region
Canada
Office
  • Canada
Remote from
  • Canada

Compensation

Salary
$60,500 / year
Pay period
Annual
Equity
Equity offered

Company

Industry
Gaming

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