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Gameloft

Lead Game Designer (PC/Console/Mobile)

  • Hybrid
  • 6+ years
  • English (C1)

Salary

Not stated

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Description

Collaborate with the studio stakeholders and game team leads to define and execute the game vision as a whole.

Direct the tone, gameplay, and meta structure of the game, focusing on innovation and a thriving AA Experience.

Lead the design team to ensure a cohesive experience across the game.

Coordinate with level design teams to ensure synergies between mechanics and progression.

Anticipate and mitigate threats to quality and innovation.

Build a collaborative relationship with the other departments, including Art, UI, Tech, Online, Data, Audio, Production and Human Resources.

Allocate and plan resources and roadmap in collaboration with managers and producers.

Participate in the recruitment process for game designers.

Responsibilities

  • Collaborate with the studio stakeholders and game team leads to define and execute the game vision as a whole.
  • Direct the tone, gameplay, and meta structure of the game, focusing on innovation and a thriving AA Experience.
  • Lead the design team to ensure a cohesive experience across the game.
  • Coordinate with level design teams to ensure synergies between mechanics and progression.
  • Anticipate and mitigate threats to quality and innovation.
  • Build a collaborative relationship with the other departments, including Art, UI, Tech, Online, Data, Audio, Production and Human Resources.
  • Allocate and plan resources and roadmap in collaboration with managers and producers.
  • Participate in the recruitment process for game designers.

Requirements

  • 6+ years of experience in game design, including lead or principal GD positions.
  • Released a minimum of two titles while serving as a lead, principal, or senior game designer.
  • Proven experience in 3Cs and gameplay systems design of PC/Console action genres (sports, racing, combat, shooters, open world, etc.)
  • Experience prototyping with Unity or Unreal.
  • Proficiency in core game design aspects like meta-game & progression systems, balancing, UI/UX, level design, and narrative.
  • Proficient communication and leadership skills.
  • Up-to-date knowledge of the gaming market and trends.
  • Skillfulness in retaining a defined creative strategy while being open to modifications.
  • Experience with standard industry tools like Jira, Confluence, Figma, etc.
  • Fluent in English
  • Bonus assets:
  • Experience with racing and/or action games.
  • Experience with multiple platforms (PC, console, mobile)
  • Experience with both premium games and games as a service (either DLC, subscription or F2P based).
  • Additional Information

Benefits

  • Because you want to be part of an exceptional experience within a company that is constantly growing!
  • Because you want to work with talented people who are industry pioneers!
  • Because you want to be part of an international environment with daily contact with other countries & cultures!
  • Because you want to work in an inclusive equal opportunity workplace!
  • Or, just because you’re looking for a great place to work!
  • Permanent contract, full-time job with excellent Social Benefits.
  • 25 vacation days per year
  • Private medical health insurance
  • Flexible compensation with Ticket Restaurant Card
  • Flexible work from home hybrid model
  • Free language courses
  • Birthday day off!
  • 1 month of remote work
  • Merit based salary progression system and a competitive initial salary package.
  • Career-development opportunities.
  • Excellent local working conditions (quality of offices, geographical location of office in the centre of Barcelona).
  • ... and Thursday afterwork beers!
  • Company Description
  • About Gameloft
  • Here at Gameloft, we create moments of happiness for our players all over the world through exciting gaming experiences. This is our mission, and it has been the same for over 25 years. We are the proud creators of Asphalt, Dungeon Hunter, Modern Combat, and over 200 other great games.
  • There is a game for everyone, and we are now expanding to cross-platform games on PC and consoles, with titles such as Disney Speedstorm and Disney Dreamlight Valley, to provide our players with even more amazing adventures.
  • With more than 3,000 passionate Gamelofters across the globe, we take great pride in our differences and draw on them to create games just as diverse as we are.
  • If you’re looking for a new challenge and want to work with a bold and talented group of people, don’t hesitate to join the game!

Where you’d work

Part of the week in the office

About the company

Gameloft

  • Industry: Gaming

Office in Barcelona, Spain

Also hiring in Bucharest, Romania, Brisbane, Australia and Paris, France

1 of their 14 open roles is remote

Your chances

Worth a look before you spend an evening tailoring a CV for it.

  • 19 checks run
  • 1 red flag

Still hiring?

13 checks

1 red flag

How crowded?

6 checks

No red flags

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  • Level
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  • Must-haves
Details13 facts · Role, Location, Compensation, Employment, Company, Requirements
Tech stack
  • Unity
  • Figma
  • Prototyping
Seniority
Lead
Type
Full-time
Industry
Gaming
Specialty
Game
Region
Europe
Show 7 more factsShow less

Role

Category
Design
Specialty
Game
Seniority
Lead
Experience
6+ years
Tech stack
  • Unity
  • Figma
  • Prototyping

Location

Work model
Hybrid
Region
Europe
Office
  • Barcelona, Spain

Compensation

Salary
Salary by agreement
Pay period
Annual

Employment

Type
Full-time

Company

Industry
Gaming

Requirements

Languages
  • English (C1)

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