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Sign Up to ReadThe studio is in Brisbane, Queensland, and is the largest game studio in the state, with more than 130 staff across programming, art, design, production, QA, audio, marketing, administration and management.
The studio has shipped several award-winning titles and is building an interactive children's experience based on a well-known Australian property, along with several unannounced projects.
You will focus on gameplay systems and combat, turning high-level ideas from Senior Designers into polished, playable features. The role suits someone who enjoys building in-engine and iterating until the feel is right.
Success means delivering engaging, well-balanced combat and gameplay features, responding constructively to playtesting and feedback, and building well-documented features that match the project's creative and technical goals.
The hiring process starts with a qualification call with the recruitment team, followed by an interview with the Design Director. A third stage is to be confirmed.
The role is based at the Brisbane studio.
Applications must include a CV in English.
The company is an equal opportunity employer committed to diversity and inclusion.
Part of the week in the office
Gameloft
Office in Brisbane, Australia
Also hiring in Barcelona, Spain, Bucharest, Romania and Paris, France
1 of their 14 open roles is remote
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