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Ubisoft

Technical Level Designer

  • Office
  • 6+ years
  • English (B2)

Salary

Not stated

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Description

You will build and implement system design elements in the game, acting as a technical point of contact and linking the tech and design sides.

The company was founded in 2006 and marks 20 years as a leading AAA studio, with over 220 professionals in Sofia.

The studio is part of Vantage Studios and has worked on 22 titles across major platforms, including several entries in one of the group's biggest franchises and lead work on other projects.

The team continues to create immersive experiences through creativity, expertise and innovation.

Responsibilities

  • Help prototype and produce the technical parts of a feature.
  • Help the level design team balance technical limits against creative goals.
  • Take part in the data optimization phase of the project.
  • Check that level design work meets technical constraints.
  • Define gameplay metrics and make sure the team keeps to them.
  • Act as the team's technical reference by understanding, applying and creating best practices.
  • Give feedback and suggestions on improving tools and methods on your own initiative.
  • Work with all teams on creating, testing and implementing new gameplay features.
  • Design and build more complex, abstract or technically demanding elements that affect the whole game.

Requirements

  • Experience with engines such as UE5, UE4 or Unity is a plus.
  • Strong attention to detail, with the ability to adapt, take initiative and work independently.
  • Good analytical and problem-solving skills.
  • Clear written and spoken communication of ideas.
  • Curiosity about how systems work and the drive to understand them.
  • Willingness to keep learning.
  • Ability to work effectively with other team members.
  • Good level of English.

Conditions

Flexible working hours.

Additional days off.

Based at a top location next to Borisova Garden Park in Sofia.

Benefits

  • Private medical and dental care.
  • Employee assistance program.
  • Learning and knowledge-sharing programmes.
  • International training and conferences.
  • Public transport card and food vouchers.
  • Gifts for special occasions.
  • Free games and game development merchandise.
  • Parties and team-building events.
  • A multicultural, friendly workplace.
  • Chance to work with top professionals on AAA video games.

Where you’d work

From the office

About the company

Ubisoft

  • Industry: Gaming

Office in Sofia, Bulgaria

Also hiring in Montreal, Canada, France, Paris, France and 6 more places

Your chances

Worth a look before you spend an evening tailoring a CV for it.

  • 19 checks run
  • 2 red flags

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  • Must-haves
Details12 facts · Role, Location, Compensation, Employment, Company, Requirements
Tech stack
  • Prototyping
Type
Full-time
Industry
Gaming
Specialty
Game
Region
Europe
Pay period
Annual
Show 6 more factsShow less

Role

Category
Design
Specialty
Game
Experience
20+ years
Tech stack
  • Prototyping

Location

Work model
Office
Region
Europe
Office
  • Sofia, Bulgaria

Compensation

Salary
Salary by agreement
Pay period
Annual

Employment

Type
Full-time

Company

Industry
Gaming

Requirements

Languages
  • English (B2)

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