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CD PROJEKT RED

Senior Engineer, Gameplay

  • Hybrid
  • 6+ years
  • English (B2)

Salary

Not stated

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Description

The company makes story-driven RPGs and is hiring a Senior Engineer, Gameplay for the NPC team on the next game in a long-running RPG series.

You will design and build gameplay systems for NPC animation, locomotion and navigation, so characters move and react convincingly. Your daily work runs alongside designers, animators and other engineers.

The role suits someone with deep technical skill, hands-on gameplay programming experience and a drive to create memorable player experiences.

Responsibilities

  • Design, build, maintain and extend gameplay and engine systems for NPC animation, locomotion and navigation.
  • Build systems that make NPC movement and interaction responsive and believable in the game world.
  • Create tools and debug utilities that speed up development and iteration on NPC gameplay.
  • Work with designers, animators and other disciplines to shape NPC movement, behavior and mechanics.
  • Write, improve and maintain automated and gameplay tests.
  • Debug, profile and optimize issues together with QA and other teams.
  • Write clean, maintainable, well-tested C++.
  • Own gameplay features from technical design through implementation, testing and iteration.
  • Share technical knowledge, give useful feedback and help other engineers grow.
  • Work with the engineering team and the producer to set technical priorities and resolve blockers.

Requirements

  • At least 5 years of professional gameplay programming experience.
  • Strong C++ skills.
  • Experience on a commercial game, ideally at AAA scale, through major milestones or release.
  • Solid grasp of engine architecture, algorithms and multithreaded systems.
  • Strong command of 3D vector math, matrices and linear algebra.
  • Advanced experience designing and building gameplay systems such as animation, locomotion, navigation, combat or physics.
  • Skill at debugging, profiling and optimizing complex gameplay systems.
  • Experience working with designers, animators, QA and other disciplines throughout development.
  • Strong problem solver who tackles technical challenges collaboratively.
  • Working English, spoken and written.
  • Welcomes open, constructive feedback and respectful discussion.
  • Brings your own view while staying open to other ideas and approaches.
  • Willing to share knowledge and support other engineers.
  • Hands-on Unreal Engine experience, ideally Unreal Engine 5.
  • Experience building NPC animation, locomotion, navigation or other NPC gameplay systems.
  • Experience building or optimizing animation and locomotion systems for third-person games.
  • Experience or interest in mentoring, coordinating technical tasks and supporting team communication.
  • Interest in developing technical leadership and taking on wider responsibility within engineering.

Conditions

You work from the Warsaw hub, either on a hybrid schedule or full time in the office.

Relocation to Warsaw, Poland is required.

Pay is 23,700 to 37,455 PLN gross per month. Final offers depend on job-related factors such as experience and qualifications.

Employment contract (umowa o pracę).

Holiday of 20 to 26 days a year, plus paid sick leave.

Benefits

  • Relocation package covering a flight ticket, a company apartment for your first month, and help moving your pet, family and belongings.
  • Help with legalization procedures and tax settlements.
  • Polish lessons for you and your spouse or partner.
  • Private medical care with dental care and unlimited rehabilitation, also available to your partner and relatives.
  • Life insurance with pension and insurance plans for you and your loved ones.
  • Annual cancer prevention screenings paid by the company.
  • Free psychological and psychiatric support plus well-being programs.
  • Sports card for a wide range of sports and fitness facilities across the city.
  • One extra day off for employees who menstruate and experience period pain.
  • RED Parents Network with childcare benefits and family-friendly events.
  • Summer camp for children aged 5 to 12, mostly paid by the company.
  • Welcome pack, workshops, lectures, courses, online tutorials and e-learning.
  • Cafeteria platform offering subscriptions, extra medical packages, shop and cinema vouchers and public transport reimbursement.
  • Gifts for newborn children and regular swag.
  • Dog-friendly office.
  • Regular social events at the studio.
  • Canteen with healthy food options.
  • Diverse international team.
  • Campus with electric car charging points and green areas.
  • Bike parking, bike repair equipment and showers.
  • On-site gym with a climbing wall, daily gym assistant support, and yoga and boxing classes.
  • No dress code.

Where you’d work

Part of the week in the office

Relocation offered

About the company

CD PROJEKT RED

  • Industry: Gaming

Office in Warsaw, Poland

Also hiring in Boston, United States

13 of their 41 open roles are remote

Your chances

Worth a look before you spend an evening tailoring a CV for it.

  • 20 checks run
  • 1 red flag

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13 checks

No red flags

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7 checks

1 red flag

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  • Must-haves
Details14 facts · Role, Location, Compensation, Employment, Company, Requirements
Tech stack
  • C++
Seniority
Senior
Type
Full-time
Industry
Gaming
Specialty
Game Dev
Region
Europe
Show 8 more factsShow less

Role

Category
Development
Specialty
Game Dev
Seniority
Senior
Experience
5+ years
Tech stack
  • C++

Location

Work model
Hybrid
Region
Europe
Office
  • Warsaw, Poland
Relocation
Offered

Compensation

Salary
Salary by agreement
Pay period
Annual

Employment

Type
Full-time

Company

Industry
Gaming

Requirements

Languages
  • English (B2)

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