The company makes story-driven RPGs and is looking for a Brand Art Director to set and develop the art direction for marketing, branding and communication around the series.
You will protect the visual consistency, creative quality and artistic standard of assets made across Integrated Marketing Communications. You will work with Marketing, Game Development, Franchise and Product Development, along with agencies and outside partners, to set creative standards and support brand strategy.
Responsibilities
Set the overall visual direction and strategy for marketing, branding and communication, in line with the game vision and the company's strategic direction.
Define and update the art direction for campaigns and brand work together with the Brand Creative Director, Game Development, Marketing, Integrated Marketing Communications, Franchise and other cross-functional teams.
Build and maintain visual standards, brand guidelines, style guides, creative frameworks and working methods for Integrated Marketing Communications, improving them over time.
Check that marketing, branding and communication assets stay consistent and high quality on every channel.
Supervise the quality and consistency of work from internal teams, agencies and external partners.
Work with Game Development so that marketing assets reflect each game's creative vision.
Review and approve key creative assets before they are published or delivered externally, giving clear, actionable feedback.
Advise internal stakeholders and external partners on art direction, visual design and brand expression.
Set creative best practices and standards across the organization and recommend improvements.
Manage the Brand Art function, including headcount, budget, resource planning and overall effectiveness.
Requirements
10 years or more of professional experience in art direction, brand design, marketing, visual communication or a related creative field within the games industry.
A portfolio of logos, key visuals, brand style guides or other marketing art made for several AAA titles. Applications without a portfolio will not be considered.
Proven experience leading art or design teams in the games industry.
Strong skills in art direction, branding, visual communication and design principles.
Advanced command of Adobe Creative Suite and other standard creative tools.
Experience building brand identity systems, visual guidelines and creative frameworks.
Good understanding of marketing, creative production, digital content workflows and game development asset pipelines.
Extensive experience working with Game Development teams toward one shared artistic vision.
Deep knowledge of, and enthusiasm for, the games and universe of the series.
Strong stakeholder management, collaboration, communication and influencing skills.
Confident presenting creative concepts and design reasoning to stakeholders at every level, with strong storytelling.
Excellent organization, able to handle many priorities in a fast-moving environment.
Fluent English, written and spoken.
Conditions
Work is on site in Warsaw, Poland, either hybrid or full time in the office.
Relocation to Warsaw is required.
Estimated pay is 33,300 to 45,760 PLN gross per month, depending on experience and qualifications.
Employment contract (umowa o pracę) in Poland.
Paid leave of 20 to 26 days a year, plus paid sick leave.
Casual setting with no dress code.
Benefits
Relocation package covering flights, a company apartment for your first month, moving your pet, family and belongings.
Help with residence legalization formalities and tax settlements.
Polish lessons for foreign employees and their spouse or partner.
Private medical care with dental care and unlimited rehabilitation, with plans open to partners and relatives.
Life insurance and pension plans to protect you and your loved ones.
Annual cancer prevention screening paid by the company.
Free mental health and psychiatric support, plus well-being initiatives.
Sports card for a wide range of sports and fitness venues across the city.
One extra day off for employees who menstruate and experience period pain.
Support for working parents, including childcare benefits and family events.
Summer camp for children aged 5 to 12, mostly paid by the company.
Welcome pack to help you settle in.
Workshops, trainings, lectures, courses, e-learning and knowledge-sharing sessions for every employee.
Cafeteria platform offering subscriptions, extra medical packages, shop and cinema vouchers, and public transport reimbursement.
Gifts for newborn children and regular chances to win merchandise.
Dog-friendly office.
Regular social events at the studio.
Canteens with healthy food options.
An international team from many countries.
Campus with electric car charging points, green zones and sustainability efforts.
Bike storage, repair equipment and showers.
On-site gym with a climbing wall, daily gym assistant, and yoga and boxing classes.