You and the process

With a person
Anna, in-house recruiter
9 years hiring engineers
30 minutes with a real recruiter
They read your CV with you, on a call, and say where the offers are being lost.
Didn’t find what you were looking for? Tell us what to build
Warner Bros. Discovery

UI Artist

  • Hybrid

Salary

Not stated

AI summary

For members

The whole posting in a few lines. Sign up to read it here and on every role you open.

Sign Up to Read

Description

The company is a global media and entertainment business with three segments: Studios, Direct-to-Consumer and TV Media. It builds stories and worlds across every age group and audience.

The studio is a London-based video game developer founded in 2004. It works on one project at a time and is known for award-winning, critically acclaimed games, including a widely celebrated series, with genre-defining gameplay, character-driven cinematic narrative and AAA production values. Its multicultural team draws on the culture and history of the city.

The studio is looking for a highly skilled UI Artist to work with developers on high-quality interfaces that feel intuitive and enjoyable to use.

Responsibilities

  • Work with the UI team to create, implement and maintain UI materials, shaders and Unreal Engine UMG that follow the established art direction.
  • Help develop UI visual concepts, wireframes and functional prototypes.
  • Use design and user feedback to refine features until they meet a high standard of visual and functional quality.

Requirements

  • Have experience designing UI for games, or interactive or product UI that transfers to games.
  • Have experience implementing UI in Unreal Engine or a similar engine.
  • Be confident working with widgets, materials, shaders and visual scripting.
  • Understand graphic design basics, including layout, iconography, typography and colour theory.
  • Design with the player in mind, with a solid grasp of core UI and usability principles.
  • Explain and defend design decisions clearly to artists, designers and engineers.
  • Be confident using industry-standard design tools such as Figma and the Adobe Suite, or equivalents.
  • Solve problems with practical, effective solutions.

Conditions

The role is hybrid, combining remote and in-office work, with the exact arrangement agreed with your line manager.

The company may change this working arrangement where essential to business needs, subject to applicable laws and with reasonable notice.

Candidates with a disability can request adjustments during recruitment.

Where you’d work

Part of the week in the office

You can work from

  • United Kingdom

About the company

Warner Bros. Discovery

Offices in London, United Kingdom, United Kingdom

Also hiring in Phoenix, United States, San Francisco, United States, United States and 11 more places

2 of their 76 open roles are remote

Your chances

Worth a look before you spend an evening tailoring a CV for it.

  • 19 checks run
  • 2 red flags

Still hiring?

13 checks

1 red flag

How crowded?

6 checks

1 red flag

Fits Me

How well does this role fit you?

Answer a few questions or drop your CV, and every role gets a fit score with the reasons, this one first.

  • Your field
  • Level
  • Stack
  • Work model
  • Salary floor
  • Must-haves
Details10 facts · Role, Location, Compensation, Employment
Tech stack
  • Figma
  • Prototyping
Type
Full-time
Specialty
UX/UI
Region
United Kingdom
Pay period
Annual
Show 5 more factsShow less

Role

Category
Design
Specialty
UX/UI
Tech stack
  • Figma
  • Prototyping

Location

Work model
Hybrid
Region
United Kingdom
Offices
  • London, United Kingdom
  • United Kingdom
Remote from
  • United Kingdom

Compensation

Salary
Salary by agreement
Pay period
Annual

Employment

Type
Full-time

Something wrong with this vacancy?

Similar vacancies

Share this vacancy

What's wrong with it?

The employer never sees who reported.

Reason