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PlayStation Global

Software Development Engineer in Test II

  • Office
  • 3-6 years

Salary

Not stated

Similar roles pay $110K - 175K a year · our estimate

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Description

The company is the team behind the PlayStation brand, a subsidiary of Sony Group Corporation that makes hardware and network services used by more than 100 million people, and it also leads in entertainment with well-known intellectual properties.

The Video Codec Quality Engineering team checks the software and hardware parts of the PlayStation SDK's video codec stack.

You will work alongside codec developers and quality engineering peers to catch regressions early, widen automated coverage, and help deliver video encoding and decoding software and hardware used by millions of PlayStation users.

Responsibilities

  • Design, build, and upkeep automated test suites for the video codec software and hardware in the PlayStation SDK
  • Create and maintain Jenkins-based CI/CD pipelines that run continuous tests, nightly regressions, and release checks
  • Build and extend API-level automation that checks codec SDK interfaces, features, and performance
  • Write maintainable test code in C++ and Python covering functional, regression, performance, and stress scenarios
  • Look into test failures, triage bugs, and work with development teams until issues are resolved
  • Work with codec developer teams to learn new features and turn their requirements into test plans and automated coverage
  • Watch test results and CI dashboards, raising quality risks and coverage gaps before they grow
  • Improve test infrastructure, including tooling, reporting, and how well the automation framework scales
  • Write up test plans, procedures, and known issues so the team can share knowledge

Requirements

  • Proven experience building and maintaining Jenkins CI/CD pipelines
  • 3+ years of experience in software development in test, QA automation, or a closely related engineering role
  • Strong hands-on coding skills in C++ and Python
  • Experience designing and building API test automation frameworks
  • Solid grasp of testing methods, including functional, regression, integration, and performance testing
  • Ability to debug complex problems that span software and hardware layers
  • Strong collaboration and communication skills, with experience working across functions with development teams
  • Experience testing or working with video codec technologies such as H.264, H.265/HEVC, or AV1
  • Familiarity with AI agents or using AI and LLM-based tools in test automation and workflows
  • Experience with GTest or similar C++ test frameworks, such as Catch2 or Google Mock
  • Experience testing embedded systems, SDKs, or console and hardware platforms
  • Familiarity with performance benchmarking and profiling tools
  • Sony Interactive Entertainment runs background checks at the offer stage for all new hires, which may include criminal background checks for some roles, and needs to process personal information for these checks

Where you’d work

From the office

About the company

PlayStation Global

  • Industry: Gaming

Office in CA, United States

Also hiring in Austin, United States, Waterloo, Canada, WI, United States and 6 more places

4 of their 63 open roles are remote

Your chances

Worth a look before you spend an evening tailoring a CV for it.

  • 19 checks run
  • 2 red flags

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1 red flag

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6 checks

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Details10 facts · Role, Location, Compensation, Company
Tech stack
  • Python
  • C++
  • CI/CD
  • LLMs
Industry
Gaming
Specialty
Automation
Region
United States
Pay period
Annual
Show 5 more factsShow less

Role

Category
QA & Testing
Specialty
Automation
Experience
3+ years
Tech stack
  • Python
  • C++
  • CI/CD
  • LLMs

Location

Work model
Office
Region
United States
Office
  • CA, United States

Compensation

Salary
Salary by agreement
Pay period
Annual

Company

Industry
Gaming

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