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All Tech JobsThe whole board, newest first.Roles That Fit MeAnswer a few questions, see your matches.Early WindowFound before the big boards.Direct ApplyStraight to the manager, past the ATS.$135,000 - 285,000/ year
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Sign Up to ReadAbout the company:
We are creating devices that enable a bi-directional interface with the brain. These devices allow us to restore movement to the paralyzed, restore sight to the blind, and revolutionize how humans interact with their digital world.
Team Description:
The BCI Applications Team is responsible for building Telepathy.app—software which enables people with paralysis to use computing devices with precision and ease, via thought alone. Our team spans a wide range of disciplines, from neuroscience and machine learning to software engineering and interface design.
We’re looking for an experienced Designer to conceptualize, prototype, and ship novel computing interfaces tailored for BCI. Our ideal candidate will possess the following qualities:
Passion to explore an open-ended, multi-disciplinary, constrained space where design choices are informed by neural structure, model architecture, radio bandwidth, and more. For instance, a slight difference in an animated spring coefficient can change perceptual response time, shifting the alignment of labels and the performance of our decoders. You will actively collaborate with domain experts within and outside the team to understand these constraints and design your way around them
An intuitive sense for what level of fidelity to reach for when navigating this space, be it a conversation, a rough sketch, or a testable prototype
Excitement to work within and push the boundaries of an entirely new medium of interaction without the traditional sensory feedback of existing physical input devices (e.g., the kinetic friction of glass along the surface of a trackpad, or the resistive pressure of a spring during a keypress)
The ability to empathize with and design for people with a sensory experience that differs from your own, and ambition to build something that feels magical, beyond the local minima of that which “works.” You’ll do whatever it might take to deliver that experience, be it a highly optimized vertex shader or a custom property animator, while maintaining an extremely high bar for fluidity and detail throughout
A strong point-of-view, without ego—you may occasionally pursue a hunch that not everyone on the team agrees with, but are relentless about testing, deleting, and learning from ideas that don’t work
Job Responsibilities:
Design, prototype, build, and ship novel computing interfaces for BCI
Work with study participants to iterate on and further refine these interfaces
Collaborate with domain experts in neuroscience, machine learning, and implant engineering to maximize the precision and fluidity of these interfaces within our constraint-space
Required Qualifications:
Bachelor’s degree in Computer Science, Human-Computer Interaction, or related field; or equivalent experience
A portfolio of demonstrated experience designing and shipping features end-to-end (i.e., initial conceptualization → n th prototype → initial release → n th iteration)
Proficiency in Apple frameworks (i.e., SwiftUI, UIKit/AppKit, and/or Metal) or an equivalent and transferable stack (i.e., React, Three.js, WebGPU).
Familiarity with Objective-C, C, and/or C++
Expected Compensation:
The anticipated base salary for this position is expected to be within the following range. Your actual base pay will be determined by your job-related skills, experience, and relevant education or training. We also believe in aligning our employees’ success with the company's long-term growth. As such, in addition to base salary, the company offers equity compensation (in the form of Restricted Stock Units (RSU)) for all full-time employees.
Base Salary Range:
$135,000 - $281,000 USD
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Offices in Austin, United States, San Francisco, United States
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$166,600 - 229,150 / year
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