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Ubisoft

Senior UX Designer

  • Office
  • 6+ years

Salary

Not stated

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Description

The team is hiring a UX Designer to shape the player experience of one of the world's leading tactical multiplayer games. You will make the game feel intuitive and engaging for newcomers and veterans alike, and build systems that scale over time.

You will collaborate with game designers, UI artists, product owners and developers to make the experience accessible and efficient, while keeping it true to the strategic, competitive core of the game.

The company makes games across many genres and platforms and has run the Barcelona studio for over 20 years. The studio is growing its team.

Responsibilities

  • Map complete user journeys for the game areas the Barcelona studio owns.
  • Produce user flows, wireframes, prototypes, information architectures and interaction models.
  • Work with game design, UI art, engineering, data analytics and production to ship high-quality player experiences.
  • Represent player needs and usability at every stage of development.
  • Turn complicated systems into interactions that are clear and easy to use.
  • Use player research, analytics, usability testing and community feedback to find opportunities and support design choices.
  • Help build and refine UX guidelines, design systems and best practices across the game's ecosystem.
  • Mentor junior and mid-level UX designers with feedback and design leadership.
  • Present your design solutions and reasoning to stakeholders at every level.

Requirements

  • At least 6 years of professional UX design work, all within the games industry.
  • Hands-on experience designing in-game UX, such as interaction design, player feedback, HUD and UI elements, communication systems, onboarding, tutorials and support for gameplay mechanics.
  • A track record designing complex digital products, live-service games or multiplayer experiences.
  • A portfolio that shows your full UX process and its measurable results.
  • Working knowledge of industry design and prototyping tools such as Figma, Adobe Creative Suite or similar.
  • A solid grasp of usability, accessibility and interaction design best practices.
  • Clear communication, teamwork and stakeholder management skills.
  • The ability to weigh player needs, business goals and technical limits against each other.
  • Experience on AAA titles, competitive multiplayer games or live-service products.
  • A strong interest in tactical shooters and detailed knowledge of this game and its community.
  • Understanding of player behavior, progression systems, social features and retention mechanics.

Conditions

Based at the Barcelona studio.

The company values diverse perspectives and welcomes applicants from all backgrounds.

Benefits

  • Private health insurance and fitness subsidies.
  • Access to employee mental health support.
  • Meal tickets.
  • Free coffee, fruit and a daily breakfast.
  • A rooftop terrace with sea views.

Where you’d work

From the office

About the company

Ubisoft

  • Industry: Gaming

Office in Barcelona, Spain

Also hiring in Montreal, Canada, France, Paris, France and 6 more places

Your chances

Worth a look before you spend an evening tailoring a CV for it.

  • 19 checks run
  • 2 red flags

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1 red flag

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  • Must-haves
Details12 facts · Role, Location, Compensation, Employment, Company
Tech stack
  • Figma
  • User research
  • Prototyping
  • Adobe Creative Cloud
Seniority
Senior
Type
Full-time
Industry
Gaming
Specialty
UX/UI
Region
Europe
Show 6 more factsShow less

Role

Category
Design
Specialty
UX/UI
Seniority
Senior
Experience
6+ years
Tech stack
  • Figma
  • User research
  • Prototyping
  • Adobe Creative Cloud

Location

Work model
Office
Region
Europe
Office
  • Barcelona, Spain

Compensation

Salary
Salary by agreement
Pay period
Annual

Employment

Type
Full-time

Company

Industry
Gaming

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