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Crunchyroll, LLC

Software Engineer II, Android

  • Hybrid
  • 0-3 years

Salary

$135,100 - 168,900/ year

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Description

The company is the company, which brings anime and manga to more than 100 million fans in over 200 countries and territories, across streaming, theatrical, games, merchandise and events.

The role sits on the Mobile Monetization team in the Fan Experience Engineering Organization. The team works on subscription and add-on revenue for the Android and Apple apps while protecting fan trust and product quality, and it reduces churn through better lifecycle management.

The Fan Experience Engineering Organization is a global group of engineers building across Apple, Android, Roku and other supported platforms. The team works with cross-functional partners to build scalable features for millions of fans.

Responsibilities

  • Build and ship Android features that shape the company experience across platforms.
  • Own features from start to finish, with attention to quality, performance and scale.
  • Work with Engineering, Product, Design and Program Management to turn product goals and customer needs into technical solutions.
  • Find tech debt, performance bottlenecks and reliability problems, and work with engineering leadership and your team to fix them.
  • Improve code maintainability, user experience and app performance.
  • Uphold code quality and engineering standards across the Android stack.
  • Take part in design discussions and code reviews.
  • Share in on-call duties and help reduce long-term operational toil.
  • Keep up with Android tools, trends and best practices so the apps stay modern and competitive.
  • Contribute to technical planning and seek ways to improve engineering practices and development efficiency.

Requirements

  • You have 2+ years of experience building Android apps in Kotlin.
  • You have built production apps with Jetpack libraries, including Compose.
  • You know testing frameworks such as Espresso and value unit, integration and E2E tests.
  • You understand Android architecture patterns and have used them to build maintainable, scalable code.
  • You have worked on consumer mobile apps at scale, ideally with multimedia or streaming content.
  • You can debug complex problems and work through large, modular codebases using established best practices.
  • You have a strong grasp of Git workflows and work comfortably with modern CI/CD.
  • You work well in Agile, cross-functional teams.
  • You have been on an on-call rotation and know how to build resilient systems that cut operational burden over time.
  • You write tests first and have used agentic tools to speed up development.

Conditions

Hybrid role: 3 days per week in the office, reporting to an Engineering Manager, Mobile Monetization.

Based in San Francisco, which is the location the company is considering applicants for.

Pay range: $135,100 - $168,900 USD. Actual pay depends on location, experience and performance.

The company values courage, curiosity, kaizen (constant forward progress) and service.

The company is an equal opportunity employer and does not discriminate on the basis of race, religion, color, national origin, gender, sexual orientation, age, marital status, veteran status or disability status.

Benefits

  • Salary plus performance bonus potential, paid annually.
  • Flexible time off.
  • Medical, dental, vision, STD, LTD and life insurance.
  • HSA and health care and dependent care FSA.
  • 401(k) with employer match.
  • Employer-paid commuter benefit.
  • Support program for new parents.
  • Pet insurance, and some offices are pet friendly.
  • Other total rewards may include performance bonuses, employer-matched retirement savings, time-off programs and health benefits and perks.

Where you’d work

Part of the week in the office

The office

You can work from

  • United States

About the company

Crunchyroll, LLC

Office in San Francisco, United States

Also hiring in Dallas, United States, Los Angeles, United States and London, United Kingdom

Your chances

Worth a look before you spend an evening tailoring a CV for it.

  • 21 checks run
  • 2 red flags

Still hiring?

14 checks

1 red flag

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7 checks

1 red flag

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  • Must-haves
Details10 facts · Role, Location, Compensation
Tech stack
  • Kotlin
  • Android
  • CI/CD
Specialty
Mobile
Region
United States
Pay period
Annual
Show 6 more factsShow less

Role

Category
Development
Specialty
Mobile
Experience
2+ years
Tech stack
  • Kotlin
  • Android
  • CI/CD

Location

Work model
Hybrid
Region
United States
Office
  • San Francisco, United States
Remote from
  • United States

Compensation

Salary
$135,100 - 168,900 / year
Pay period
Annual

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