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Scopely

Associate Art Director

  • Office
  • 6+ years

Salary

Not stated

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Description

The company is hiring an Associate Art Director for its art team. You will work alongside the Senior Art Director and creative leadership to shape the game's visual identity and guide art from early development through delivery.

The role centres on creative direction, visual judgment and keeping disciplines aligned. You will turn the artistic vision into clear briefs, references, reviews and feedback people can act on. You will also do hands-on work in at least one art discipline, moving between high-level direction and detailed critique, paintovers or blockouts.

The company is a video game and interactive entertainment company with a portfolio spanning mobile, web, PC and console, and it live-operates its titles for players around the world. Founded in 2011, it has offices and partners across four continents in more than a dozen countries.

Responsibilities

  • Define the game's visual identity, principles, style guides, briefs, references and quality bar with the Senior Art Director and creative leadership.
  • Get art disciplines and partner teams aligned on goals, dependencies, handoffs and decisions. Run visual reviews, critiques, kickoffs and alignment sessions that give clear, constructive feedback.
  • Steer the making and refinement of characters, environments, props, lighting, animation, VFX, UI and other visual parts, keeping them cohesive and varied.
  • Work with design, narrative, engineering, production and external development partners to carry the artistic intent through development.
  • Make hands-on contributions such as concepts, paintovers, blockouts, callout sheets, reference packages, prototypes or other art tasks.
  • Work with production and discipline leads to track milestones, flag risks and keep creative priorities moving toward delivery.
  • Give artists, external partners and vendors direction, feedback and mentorship.
  • Improve how visual reviews and direction are run, represent the art team in cross-functional discussions, and pass priorities on to artists, partners and senior stakeholders.

Requirements

  • 5+ years of professional art experience for games, animation, film or a related visual medium, or equivalent experience, with a record of taking on more creative responsibility over time.
  • Experience helping define, communicate and deliver an artistic vision from early development through to release.
  • Strong hands-on skill in at least one art discipline, especially character art, environment art or both.
  • Ability to communicate visual direction, run constructive reviews and work with multidisciplinary teams, external partners and remote contributors.
  • Working knowledge of production planning, prioritisation and milestone constraints, with the judgment to balance creative goals against delivery needs.
  • Experience creating or contributing to art bibles, style guides, visual development packages, mood boards, paintovers, callout sheets or similar direction-setting material.
  • Understanding of game art and real-time production pipelines, and familiarity with relevant 2D and/or 3D content creation tools.
  • A portfolio showing artistic judgment, visual problem-solving, hands-on craft and the ability to take work from concept to completion.
  • Experience in mobile game development or art direction.
  • Bonus: familiarity with the Unity game engine.
  • Bonus: experience supporting live service content development.

Conditions

The company will never ask for payment or financial details during hiring. Apply only through its official website, and treat any recruiter message not sent from an company's site address with caution.

The company bases employment decisions solely on merit and qualifications, without regard to protected characteristics. It also considers applicants with arrest or conviction records, in line with applicable law.

Where you’d work

From the office

About the company

Scopely

  • Industry: Gaming

Office in Canada

Also hiring in Barcelona, Spain, United Kingdom, United States and 5 more places

1 of their 35 open roles is remote

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  • 1 red flag

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Details11 facts · Role, Location, Compensation, Company
Tech stack
  • Unity
Seniority
Director
Industry
Gaming
Specialty
Graphic
Region
Canada
Pay period
Annual
Show 5 more factsShow less

Role

Category
Design
Specialty
Graphic
Seniority
Director
Experience
5+ years
Tech stack
  • Unity

Location

Work model
Office
Region
Canada
Office
  • Canada

Compensation

Salary
Salary by agreement
Pay period
Annual

Company

Industry
Gaming

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