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Ubisoft

Senior UI Technical Artist [Tom Clancy's The Division 2: Survivors]

  • Office
  • 6+ years

Salary

Not stated

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Description

Tom Clancy's The Division 2: Survivors is the return of winter survival to The Division franchise with improvements and bold new additions to the extraction experience.

As a Senior UI Technical Artist, you're the link between art, design and code. You'll collaborate closely with your Lead, Technical Art Director and other interdisciplinary peers.

Responsibilities

  • Create UI for in-game screens, features, and content, utilizing our node-based editor in Snowdrop
  • Collaborate with all disciplines necessary to deliver features on time, in line with the art direction, and with the players best interest in mind
  • Contribute and participate in a culture of open and honest feedback
  • As a Senior you'll also be mentoring, coaching and sharing feedback with your peers

Requirements

  • What you'll bring
  • You have extensive experience in UI Technical Art, a strong sense of interaction design, and a keen eye for visual exploration
  • You’ll work in a multidisciplinary team with Programmers, Designers, and Artists to name a few, so we are looking for a team member that can work autonomously, with an initial focus on good and fast iteration and prototyping
  • You’re open to feedback and enjoy a creative and innovative environment
  • Bonus: HLSL / GLSL knowledge
  • Additional Information
  • Ubisoft is a global leader in gaming with teams across the world creating original and memorable gaming experiences, from Assassin’s Creed, Rainbow Six to Just Dance and more. We believe diverse perspectives help both players and teams thrive. If you’re passionate about innovation and pushing entertainment boundaries, join our journey and help us create the unknown!
  • Company Description
  • Massive Entertainment is a world-renowned AAA game development studio with offices in Malmö and Stockholm, and a proud part of the Ubisoft family. Our diverse and talented team of around 600 professionals hails from more than 50 countries, all driven by a shared passion for crafting memorable gaming experiences.
  • At Massive, we are committed to pushing the boundaries of creativity and technology, currently leading projects such as Tom Clancy’s The Division 3, Tom Clancy’s The Division 2 and Tom Clancy’s The Division 2: Survivors.
  • We're also at the forefront of tech innovation, developing our proprietary Snowdrop engine, which powers many of Ubisoft’s flagship titles, and contributing to Ubisoft Connect, Ubisoft's digital ecosystem and distribution platform.
  • Join us, and you'll have the opportunity to do what you love while shaping the future of interactive entertainment.

Where you’d work

From the office

About the company

Ubisoft

  • Industry: Gaming

Office in Malmo, Sweden

Also hiring in Montreal, Canada, Paris, France, Toronto, Canada and 3 more places

Your chances

Worth a look before you spend an evening tailoring a CV for it.

  • 19 checks run
  • 3 red flags

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13 checks

1 red flag

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6 checks

2 red flags

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  • Must-haves
Details12 facts · Role, Location, Compensation, Employment, Company
Tech stack
  • Prototyping
Seniority
Senior
Type
Full-time
Industry
Gaming
Specialty
UX/UI
Region
Europe
Show 6 more factsShow less

Role

Category
Design
Specialty
UX/UI
Seniority
Senior
Experience
6+ years
Tech stack
  • Prototyping

Location

Work model
Office
Region
Europe
Office
  • Malmo, Sweden

Compensation

Salary
Salary by agreement
Pay period
Annual

Employment

Type
Full-time

Company

Industry
Gaming

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