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Adobe's Nextcam team is seeking a Software Development Engineer with training and/or experience in building smartphone apps for iOS, to join our team in San Jose, California. We are particularly interested in candidates who have experience developing, optimizing, and shipping camera, photography, graphics, or image processing apps.
About our Team and Project Indigo
Nextcam is a relatively new team, led by VP and Fellow Marc Levoy. We’re part of the larger org responsible for Photoshop and Lightroom, but we operate like a startup inside that org – with significant agility and autonomy. As part of our portfolio, we recently launched Project Indigo, an experimental camera app for iPhone that combines computational photography and AI, and that deliberately explores the boundaries of what is possible in a mobile camera. The app offers full manual controls, a more natural ("SLR-like") look, and the highest image quality that computational photography can provide. It also introduces new photographic experiences that are not available in other camera apps. The app, which is available for free on the App Store, went viral after launch, garnering millions of downloads and earning broad positive coverage in the tech press. Here is a blog about the app.
At present, project Indigo is an experiment – although a very successful one. Our goal is to turn it into an Adobe product., with regular releases of new features, a broader OS footprint (Android comes later), and the best possible performance. Note the "What's next?” paragraphs at the end of the blog, which enumerate some of the features we plan to add. To achieve these goals, we are scaling up the team. Come help us build the future of mobile photography!
What will you work on?
While you will have significant ownership in shaping your role within the team, your responsibilities will broadly include API design (evolving existing components and architecting new ones), feature development, performance optimization (at the OS, algorithmic, and GPU levels), debugging (both on-device and through unit testing), staying current with iOS platform developments, reducing technical debt, and contributing to overall UX improvements.
Required skills (you don’t need to have every one of these skills)
Proficiency in Swift, Objective-C, and modern C++
Experience with iOS app architectures and common design patterns (MVC/MVVM, modularization)
Ability to write thread-safe code, and design systems with concurrency in mind
Ability to write concise and well-documented code and unit tests
Experience building Swift UIs
Ability to debug and profile applications using Xcode and Instruments
Experience working with source control, CI/DC pipelines, and automated test harnesses
Experience shipping and maintaining production iOS applications
Enthusiasm for working with AI coding agents while maintaining high-quality
From the office
Adobe
Offices in San Jose, United States, United States
Also hiring in San Francisco, United States, Seattle, United States, New York, United States and 23 more places
15 of their 304 open roles are remote
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