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Sign Up to ReadJoin SE3 Labs as Staff Computer Vision Engineer - Localization
Solve the hardest estimation and systems problems in our visual localization stack, from core algorithms to deployed software.
About SE3
SE3 Labs builds spatial intelligence and autonomy software for unmanned systems. We combine 3D computer vision, state estimation and AI to help autonomous platforms perceive their surroundings, know where they are and operate when GPS and other sensors become unreliable. Defence is a core application of our work today.
We are growing to a team of 100+ people. Join at a stage where you can shape our localization technology, help build the team and grow your responsibilities as the company expands.
Our founding team’s research has received more than 90,000 citations. You will work closely with technical founders and engineers with deep experience in computer vision and autonomous systems, turning that research depth into systems that work in the field.
About the Role
As a Staff Engineer, you will shape algorithm and architecture decisions, implement critical parts of the system, and help other engineers solve problems across sensors, estimation and onboard compute.
This is a hands-on individual contributor role. You will take ideas from research and recorded data through production code, live sensor testing and flight, working closely with the Team Lead and our robotics software, embedded, hardware and field teams.
What You’ll Work On
VIO, SLAM and Sensor Fusion: Build and improve localization algorithms for autonomous systems operating with degraded or unavailable GNSS. Our initial focus is UAVs, with methods that can extend to other robotic platforms.
Robustness: Solve difficult failures caused by low light, rain, fog, motion blur, vibration and sensor degradation. Investigate better estimation, learned methods and data where each can improve measured performance.
Mapping and Relocalization: Develop mapping, loop closure, relocalization and map-based navigation. Make pose, velocity and uncertainty estimates useful to planning, control and the rest of the autonomy stack.
Calibration and Timing: Solve problems in camera and IMU calibration, sensor synchronization, rolling shutter, latency and frame drops. Work across algorithms and integration to find the root cause.
Real-Time Deployment: Design and optimize production software for Jetson-class platforms and other constrained CPUs and GPUs. Measure the tradeoffs between accuracy, robustness, latency, memory and power.
Evaluation: Build the evaluation and replay tools that let us reproduce failures, compare approaches and detect regressions. Validate improvements on recorded data and deployed systems.
Technical Leadership: Lead difficult technical projects, review designs and code, and teach other engineers what you learn. Help the team choose where deeper algorithm work will make the largest difference.
Your Profile
You have personally built and deployed VIO, SLAM, localization or sensor-fusion systems. You can explain the parts you implemented, the alternatives you considered, the failures you solved and the measured results.
You have solved problems that span algorithms, sensors and runtime constraints, and can show improvements in accuracy, robustness or compute cost.
You have strong foundations in 3D geometry, linear algebra, probability, estimation and optimization, with practical experience in methods such as EKFs, factor graphs, nonlinear least squares and bundle adjustment.
You write production C++ for Linux systems and use Python for analysis, evaluation and tooling. Rust experience is a plus.
You have worked with real cameras and IMUs, calibration and timing. You use logs, reproducible experiments and regression tests to establish why a change works.
You have led substantial technical work and helped other engineers improve their designs and implementation. You remain comfortable writing and debugging the critical code yourself.
You have a master’s degree, PhD or equivalent practical experience in a relevant technical field.
You speak fluent English; German is a plus. Given the nature of SE3’s work in the defence sector, candidates must be eligible to work on defence-related projects and, where required, obtain the relevant security clearance.
Especially Valued Bonus Skills
Experience deploying perception systems on Nvidia Jetson, embedded CPUs/GPUs, writing CUDA kernels, optimizing deep neural networks for edge deployment.
Experience with LWIR thermal cameras (for navigation), rolling shutter effects, visual-inertial calibration, multi-camera rigs, fisheye/wide-angle lenses or monocular depth.
Experience with GNSS-denied navigation in UAV context, terrain-relative navigation, map-based localization and re-localization.
Experience building evaluation datasets, replay systems, perception observability, log tooling, and automated regression pipelines.
Publications or open-source contributions in SLAM, VIO, 3D computer vision, state estimation, or robotics are welcome, but not required.
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