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Robotics Software Engineer

  • Office
  • 0-3 years

Salary

$140,000 - 180,000/ year

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Description

Join Us, and Ship Robots

Weave was founded to build the robots we’d want to have in our own home. We believe the next generation of robotics will transform everyday life by enabling people to do more and to reclaim time to spend on what’s important.

We also believe robots are in a sense like any other product: to matter, they have to ship. Our robots are already operating in real homes and businesses, giving us the opportunity to rapidly improve from real-world experience. With a growing team, strong customer demand, and capital for expansion, we’re entering an exciting stage of growth—and we’re looking for people with exceptional talent and standards to help bring home robotics to millions of households.

Responsibilities

  • As an Actuator Firmware Engineer at Weave, you'll develop the firmware that powers the actuators in our robots. You'll be responsible for engineering a robust, realtime and modular firmware stack, and also develop a low level control system that transforms motion commands into precise, responsive and safe robot behavior. You will work closely with electrical, mechanical, and machine learning engineers, integrating firmware with our custom hardware to enable compliant, force-sensitive motion.
  • Design, develop, and maintain motor control firmware for early prototypes through production deployment.
  • Develop, implement, and tune hierarchical control systems, including nested feedback control loops.
  • Architect reliable, high-performance firmware that meets the timing, safety, and robustness requirements of production robotic systems.
  • Validate and debug custom motor controllers, sensors, and embedded systems while partnering closely with electrical engineers during board development.
  • Build robust pipelines for encoder calibration, current and voltage sensing, filtering, synchronization, and system characterization.
  • What You'll Bring
  • 2+ years developing control software for real-time systems, including firmware architecture, microcontrollers, drivers, and hardware abstraction layers.
  • Deep understanding of embedded systems, firmware engineering, and working with prototype hardware.
  • Proficiency developing embedded software with a deep understanding of real-time constraints and low-level peripherals.
  • Strong understanding of motor control theory with hands-on implementation working with rotary encoders, current sensing, calibration, filtering, and synchronization techniques used for robust feedback control.
  • Experience with embedded communication interfaces such as SPI, I2C, RS-485, CAN/CAN FD and/or EtherCAT.
  • Knowledge of embedded safety mechanisms—including brownout detection, overcurrent protection, watchdogs, and thermal monitoring.
  • Experience with Rust is a plus.
  • Experience: Any (new grads ok)
  • Visa: US citizen/visa only

Where you’d work

From the office

The office

No visa sponsorship

About the company

Company hidden

Office in San Francisco, United States

Your chances

Still hiring, not crowded yet, and a person reads your message.

  • 19 checks run
  • 9 good signs
  • 1 red flag

Still hiring?

13 checks

Actively hiring

In its favour6

  • Still on the company's own careers site, checked 4 h agoModerate evidence
  • Posted 5 days ago: newer than 88% of open rolesModerate evidence
  • The company opened 16 roles and closed 3 in the last 2 weeks: hiring is movingModerate evidence
3 moreFewer
  • Specific about the basics: pay, place, level, stack and contract all statedSlight evidence
  • States its salarySlight evidence
  • A hiring contact is attached to itSlight evidence

How crowded?

6 checks

Low

In its favour3

  • You can message the hiring contact and skip the queueModerate evidence
  • In the office in San Francisco: only people nearby can take itSlight evidence
  • Pays below most similar roles, which thins the crowdSlight evidence

Against it1

  • Entry level: the most applied-to level there isModerate evidence

Fits Me

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  • Your field
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  • Must-haves
Details10 facts · Role, Location, Compensation, Employment
Tech stack
  • Rust
Type
Full-time
Region
United States
Pay period
Annual
Show 6 more factsShow less

Role

Category
Development
Experience
2+ years
Tech stack
  • Rust

Location

Work model
Office
Region
United States
Office
  • San Francisco, United States
Visa sponsorship
Not sponsored

Compensation

Salary
$140,000 - 180,000 / year
Pay period
Annual

Employment

Type
Full-time

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