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FeverUp

Product Design Lead

  • Office
  • 6+ years
  • English (B2)

Salary

Not stated

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Description

Hey there!

We’re Fever , the world’s leading tech platform for culture and live entertainment.

Our mission? To democratize access to culture and entertainment. With our proprietary cutting-edge technology and data-driven approach, we’re revolutionizing the way people engage with live entertainment.

Every month, our platform inspires over 300 million people in +55 countries (and counting) to discover unforgettable experiences while also empowering event creators with our data and technology, helping them scale, innovate, and enhance their events to reach new audiences.

Our results? We’ve teamed up with major industry leaders like Netflix, F.C. Barcelona, and Primavera Sound, presented international award-winning experiences, and are backed by several leading global investors! Impressive, right?

To achieve our mission, we are looking for bar-raisers with a hands-on mindset who are eager to help shape the future of entertainment!

Ready to be part of the experience?

Now, let’s discuss this role and what you will do to help achieve Fever’s mission.

About the role

We're looking for a Design Lead to own design quality and team growth for one of our core product areas, working with a team of product designers.

You'll bring deep experience designing consumer-facing products. Some of the work here also touches partner-facing surfaces, so experience designing for a business or professional user (even if that wasn't your primary focus) will help. What matters most is how you own outcomes and raise the bar for the team.

You'll manage that team while staying close to the work, stepping in directly on the hardest design problems the team faces, rather than carrying a delivery workload of your own. You'll be the person your team and your peers in Product and Engineering point to when they need a clear read on whether something is good enough to ship and on how the experience will be taken to the next level.

Responsibilities

  • Tackle challenging design problems
  • Step in on the most ambiguous or highest-stakes problems (zero-to-one work, cross-surface conflicts, anything too undefined for a single designer to own alone).
  • Turn ambiguity into direction the team can execute against, rather than executing it yourself.
  • Partner with Product and Engineering leadership on tradeoffs that span more than one squad or one designer's scope.
  • Set the standard for design quality through the judgment you bring to hard problems, not by owning a piece of the delivery pipeline.
  • Know when AI speeds up a hard problem and when it doesn't, and critically assess AI-generated output with the same rigor you'd apply to any other proposed solution.
  • Help your team build that same judgment in their own workflow.
  • Lead and grow a team of designers
  • Set the craft bar for your surface and hold the line on it: your reports' output reflects your standard, not just their own judgment. This includes their performance, growth, and career development against that bar.
  • Run regular design reviews and give feedback that's specific enough to act on.
  • Mentor designers on craft, problem framing, and how to operate in ambiguity.
  • Balance time spent on the team's hardest problems with the time your team needs from you day to day.
  • Raise the quality bar across the team
  • Bring structure to problem framing before anyone jumps to UI.
  • Push for measurable outcomes and clear success metrics on every project.
  • Improve requirement quality with Product and reduce rework.
  • Elevate the level of critique and design discussion within the team.
  • Be the design voice in cross-functional conversations where quality, scope, or timeline get traded off — with Product and Engineering leads on your surface, and with stakeholders elsewhere in the org when the work touches them.
  • Design with systems in mind
  • Ensure your team designs with reusable components and scalable patterns
  • Reduce inconsistencies and UX debt across the areas you and your team own.
  • Collaborate with engineers to protect system integrity as the product grows.
  • Propose improvements to shared components, documentation, and usage standards.

Requirements

  • Basic Qualifications
  • Track record of holding a quality bar under pressure from stakeholders who wanted to ship faster or cheaper.
  • Extensive experience in product design, including relevant experience as a design lead managing a team of designers.
  • Proven track of the work you've shipped and how you've managed a team of high performing designers.
  • Comfort operating close to hard design problems without owning a delivery pipeline yourself.
  • Deep experience in consumer-facing (B2C) product design. Some exposure to partner- or business-facing (B2B) work is a plus, not a requirement: this role sits mostly on the consumer side, with occasional partner-facing surfaces.
  • Strong systems thinking, with experience contributing to or evolving a design system.
  • Experience working in agile, cross-functional squads alongside Product and Engineering.
  • Fluency in English. Ability to work and collaborate in an English-speaking environment.
  • Bonus points
  • Experience designing for B2B or partner-facing products.
  • Experience in the entertainment or events industry.
  • Proficiency in Spanish.

Benefits

  • Attractive compensation package consisting of base salary and the potential to earn a significant bonus for top performance.
  • Stock options.
  • Opportunity to have a real impact in a high-growth global category leader
  • 40% discount on all Fever events and experiences
  • Home office friendly
  • Responsibility from day one and professional and personal growth
  • Great work environment with a young, international team of talented people to work with!
  • Health insurance and other benefits such as Flexible remuneration with a 100% tax exemption through Cobee.
  • English Lessons
  • Gympass Membership
  • Possibility to receive in advance part of your salary by Payflow.
  • Thank you for considering joining Fever. We cannot wait to learn more about you!
  • If you want to learn more about us: Fever's Blog | Tech.Eu | TechCrunch
  • Fever is committed to creating an inclusive and diverse workspace where everyone's background and ideas count. Our main goal is to find the best possible talent regardless of place of birth, racial or ethnic origin, gender, gender identity, religion, opinion, sexual orientation, disability, pregnancy, marital status, age or caring responsibilities. We encourage everyone to apply!
  • If you require any kind of accommodation during the selection process please contact our Talent team so we can help you by providing a welcoming and seamless journey.

Where you’d work

From the office

About the company

FeverUp

Office in Madrid, Spain

Also hiring in London, United Kingdom, Paris, France, Brussels, Belgium and 15 more places

1 of their 52 open roles is remote

Your chances

Worth a look before you spend an evening tailoring a CV for it.

  • 19 checks run
  • 2 red flags

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1 red flag

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6 checks

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Details12 facts · Role, Location, Compensation, Employment, Requirements
Seniority
Lead
Type
Contract
Equity
Equity offered
Specialty
Product
Region
Europe
Pay period
Annual
Show 6 more factsShow less

Role

Category
Design
Specialty
Product
Seniority
Lead
Experience
6+ years

Location

Work model
Office
Region
Europe
Office
  • Madrid, Spain

Compensation

Salary
Salary by agreement
Pay period
Annual
Equity
Equity offered

Employment

Type
Contract

Requirements

Languages
  • English (B2)

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