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ML Engineer, Product

  • Office
  • 3-6 years

Salary

$180,000 - 300,000/ year

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Description

At the company, ML Engineers build the perception models at the core of our AI-enabled CAD system. We build models to extract 3D object and line features from dense LiDAR point clouds and imagery. Our unique data advantage allows us to develop and train cutting edge 3D scene understanding models that serve real surveyors and engineers in the field.

This role is product-focused. You will be working closely with customers to develop CV/ML pipelines and workflows that solves their problems. Your responsibility is to ship new features and product lines end-to-end from data strategy, to model training, to evaluation.

This role is ideal for early-career engineers (new grad to ~3 years) who learn fast, are curious about how things work, and get real satisfaction from shipping. You need to be able to come up with ideas, try them, get feedback and iterate quickly.

Ship new extraction features end to end: scoping with product and customer-facing teams, data and labeling strategy, model selection or fine-tuning, evaluation, and integration into Digital Surveyor.

Build on existing model families and open-source tooling first (vision foundation models, VLMs, point-cloud backbones, classical geometry), and know what's out there and what each is good for.

Adapt our production models to new object classes, regions, and sensor types as customers bring them.

Build evaluation pipelines that measure improvements and regression alike.

Iterate on feature extraction pipelines according to customer feedback and metrics changes.

Responsibilities

  • At the company, ML Engineers build the perception models at the core of our AI-enabled CAD system. We build models to extract 3D object and line features from dense LiDAR point clouds and imagery. Our unique data advantage allows us to develop and train cutting edge 3D scene understanding models that serve real surveyors and engineers in the field.
  • This role is product-focused. You will be working closely with customers to develop CV/ML pipelines and workflows that solves their problems. Your responsibility is to ship new features and product lines end-to-end from data strategy, to model training, to evaluation.
  • This role is ideal for early-career engineers (new grad to ~3 years) who learn fast, are curious about how things work, and get real satisfaction from shipping. You need to be able to come up with ideas, try them, get feedback and iterate quickly.
  • Ship new extraction features end to end: scoping with product and customer-facing teams, data and labeling strategy, model selection or fine-tuning, evaluation, and integration into Digital Surveyor.
  • Build on existing model families and open-source tooling first (vision foundation models, VLMs, point-cloud backbones, classical geometry), and know what's out there and what each is good for.
  • Adapt our production models to new object classes, regions, and sensor types as customers bring them.
  • Build evaluation pipelines that measure improvements and regression alike.
  • Iterate on feature extraction pipelines according to customer feedback and metrics changes.

Requirements

  • BS or MS in Computer Science, EE, Robotics, or a related field, or equivalent experience.
  • Strong coding abilities (preferably Python + Pytorch), and comfortable working with a large codebase.
  • Hands-on experience training or fine-tuning a vision model (segmentation, detection, or 3D) through work, internships, or projects.
  • Working knowledge of geometry for 3D perception: coordinate systems, transforms, projecting between images and point clouds.
  • Curiosity and speed: you pick up new frameworks and papers quickly and can explain what you learned to teammates.
  • Clear communicator with engineers, product, and the surveyors who use what you build.
  • Fluent with AI coding assistants.
  • Bonus qualifications
  • Have used open-source vision foundation models (SAM family, DINO, Grounding DINO, or similar) in a task before.
  • Experience with point clouds or LiDAR data (Open3D, PDAL, PyTorch3D, sparse convolution libraries).
  • Experience deploying models to production: ONNX or TensorRT, batch inference on cloud GPUs.
  • Experience: Any (new grads ok)
  • Visa: US citizen/visa only

Where you’d work

From the office

The office

No visa sponsorship

About the company

Company hidden

Office in San Francisco, United States

Your chances

Still hiring, not crowded yet, and a person reads your message.

  • 19 checks run
  • 7 good signs
  • 0 red flags

Still hiring?

13 checks

Actively hiring

In its favour5

  • Still on the company's own careers site, checked 3 h agoModerate evidence
  • Posted 4 days ago: newer than 90% of open rolesModerate evidence
  • Specific about the basics: pay, place, level, stack and contract all statedSlight evidence
2 moreFewer
  • States its salarySlight evidence
  • A hiring contact is attached to itSlight evidence

How crowded?

6 checks

Low

In its favour2

  • You can message the hiring contact and skip the queueModerate evidence
  • In the office in San Francisco: only people nearby can take itSlight evidence

Fits Me

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  • Must-haves
Details11 facts · Role, Location, Compensation, Employment
Tech stack
  • Python
  • PyTorch
Type
Full-time
Specialty
ML
Region
United States
Pay period
Annual
Show 6 more factsShow less

Role

Category
Data & Analytics
Specialty
ML
Experience
3+ years
Tech stack
  • Python
  • PyTorch

Location

Work model
Office
Region
United States
Office
  • San Francisco, United States
Visa sponsorship
Not sponsored

Compensation

Salary
$180,000 - 300,000 / year
Pay period
Annual

Employment

Type
Full-time

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