You and the process

With a person
Anna, in-house recruiter
9 years hiring engineers
30 minutes with a real recruiter
They read your CV with you, on a call, and say where the offers are being lost.
Didn’t find what you were looking for? Tell us what to build
Be the first to open itNo views yet
Ubisoft

Engine programmer - (March of Giants)

  • Office
  • 3-6 years

Salary

Not stated

AI summary

For members

The whole posting in a few lines. Sign up to read it here and on every role you open.

Sign Up to Read

Description

Main Responsibilities

Program in a clear and structured manner that meets performance, maintenance, modularity, scalability and compatibility requirements. Is thorough and rigorous in the code structure. Develop, refactor and optimize core systems focusing on the long-term. Compile and understand the project purpose, identify development needs, and assess technical feasibility. Analyze the engine's existing functions and see if they're in line with the purpose. Build and improve the modules that the engine needs. Recommend improvements by designing and implementing new systems, as needed. Propose innovative changes, drawing inspiration from other games or engines in the industry. Maintain performance and optimize systems. Support the features and systems designed for production. Document work performed to transfer knowledge and help users (other teams) understand how the new systems and features work. Perform all other related duties.

Requirements

  • Education:
  • Degree in computer science, software engineering or equivalent training.
  • Relevant experience:
  • At least 5 years of experience in software programming, ideally in the video game industry or any other relevant experience.
  • Excellent understanding of the technical specifications and architecture of different engine systems.
  • Excellent analytical and synthesis skills
  • Can solve complex problems.
  • Autonomy and resourcefulness.
  • Detail-oriented.
  • A keen interest in various hardware architecture.
  • Additional Information
  • Company Description
  • Ubisoft is a global leader in gaming, with teams across the world creating original and memorable experiences — from Assassin’s Creed and Rainbow Six to Just Dance and more. We believe that diverse perspectives help both players and teams thrive. If you’re passionate about innovation and pushing the boundaries of entertainment, join us on our journey and help create the unknown!

Where you’d work

From the office

About the company

Ubisoft

  • Industry: Gaming

Office in Montreal, Canada

Also hiring in Paris, France, Toronto, Canada, Barcelona, Spain and 3 more places

Your chances

Worth a look before you spend an evening tailoring a CV for it.

  • 19 checks run
  • 3 red flags

Still hiring?

13 checks

1 red flag

How crowded?

6 checks

2 red flags

Fits Me

How well does this role fit you?

Answer a few questions or drop your CV, and every role gets a fit score with the reasons, this one first.

  • Your field
  • Level
  • Stack
  • Work model
  • Salary floor
  • Must-haves
Details10 facts · Role, Location, Compensation, Employment, Company
Type
Full-time
Industry
Gaming
Specialty
Game Dev
Region
Canada
Pay period
Annual
Show 5 more factsShow less

Role

Category
Development
Specialty
Game Dev
Experience
5+ years

Location

Work model
Office
Region
Canada
Office
  • Montreal, Canada

Compensation

Salary
Salary by agreement
Pay period
Annual

Employment

Type
Full-time

Company

Industry
Gaming

Something wrong with this vacancy?

Similar vacancies

Share this vacancy

What's wrong with it?

The employer never sees who reported.

Reason