You and the process

With a person
Anna, in-house recruiter
9 years hiring engineers
30 minutes with a real recruiter
They read your CV with you, on a call, and say where the offers are being lost.
Didn’t find what you were looking for? Tell us what to build
Be the first to open itNo views yet
Company hidden

Embedded Software Engineer

  • Office
  • 3-6 years

Salary

$140,000 - 180,000/ year

AI summary

For members

The whole posting in a few lines. Sign up to read it here and on every role you open.

Sign Up to Read

Description

Join Us, and Ship Robots

Weave was founded to build the robots we’d want to have in our own home. We believe the next generation of robotics will transform everyday life by enabling people to do more and to reclaim time to spend on what’s important.

We also believe robots are in a sense like any other product: to matter, they have to ship. Our robots are already operating in real homes and businesses, giving us the opportunity to rapidly improve from real-world experience. With a growing team, strong customer demand, and capital for expansion, we’re entering an exciting stage of growth—and we’re looking for people with exceptional talent and standards to help bring home robotics to millions of households.

Responsibilities

  • As an Embedded Software Engineer, you'll build the software closest to our hardware, on a compute platform we design ourselves: custom carrier boards, MCUs, and the sensors and actuators around them. MCU firmware, bus protocols, drivers, board bring-up, user-space drivers. When a new board arrives, you're the first person to make it do anything. You'll sit at the seam between electrical engineering and the rest of software, turning new hardware into a reliable platform the rest of the robotics stack can be built on.
  • Develop production embedded software: Design, implement, test, and maintain embedded software for robotic systems using modern C++. Develop firmware, device drivers, communication stacks (SPI, I2C, RS-485, CAN/CAN FD, Ethernet, or EtherCAT), and interfaces for sensors, actuators, and other embedded peripherals.
  • Bring up new hardware: Collaborate with hardware and electrical engineers to integrate new circuits, and validate system functionality. You’ll need to be able to read and understand component datasheets to build and debug drivers for them.
  • Build real-time systems: Develop deterministic software that meets timing constraints while managing concurrency, resource limitations, and hardware failures.
  • Own the buses: GMSL SerDes links, RS-485, CAN, SPI/I²C. Electrical-to-software debugging with a scope and analyzer when a bug refuses to pick a layer. On the actuator bus you own the compute side; your peer Actuator Firmware engineer owns the other end.
  • Systematize bring-up: First power-on of new boards with the EE team, bring-up checklists that become manufacturing tests, and closing the gap between "works on my bench" and working on mass-produced units.
  • What You'll Bring
  • 3+ years of experience developing embedded software: bare-metal, RTOS, and/or Linux-based platforms, ideally for robotics or other complex electromechanical systems.
  • Driver development experience: Extensive experience taking a new sensor, actuator, or peripheral from datasheet to a robust software interface, including initialization, configuration, error handling, diagnostics, and recovery.
  • Hardware-level debugging skill: Experience bringing up custom electronics and root-causing issues across hardware, firmware, and drivers using schematics, datasheets, oscilloscopes, logic analyzers, debuggers, and protocol traces.
  • Experience building true real-time systems: you have a deep understanding of techniques to ensure real-time responsiveness and throughput in adversarial scenarios.
  • C and modern C++ fluency, with enough Python for tooling.

Requirements

  • Bootloader and secure-boot experience.
  • Production test tooling you built for a factory floor.
  • Time-sensitive sensors: hardware triggering, timestamping, or clock synchronization (PTP) for cameras, IMUs, or encoders.
  • Experience with Rust.
  • Experience: Any (new grads ok)
  • Visa: US citizen/visa only

Where you’d work

From the office

The office

No visa sponsorship

About the company

Company hidden

Office in San Francisco, United States

Your chances

Still hiring, not crowded yet, and a person reads your message.

  • 19 checks run
  • 9 good signs
  • 0 red flags

Still hiring?

13 checks

Actively hiring

In its favour6

  • Still on the company's own careers site, checked 4 h agoModerate evidence
  • Posted 5 days ago: newer than 88% of open rolesModerate evidence
  • The company opened 16 roles and closed 3 in the last 2 weeks: hiring is movingModerate evidence
3 moreFewer
  • Specific about the basics: pay, place, level, stack and contract all statedSlight evidence
  • States its salarySlight evidence
  • A hiring contact is attached to itSlight evidence

How crowded?

6 checks

Low

In its favour3

  • You can message the hiring contact and skip the queueModerate evidence
  • In the office in San Francisco: only people nearby can take itSlight evidence
  • Pays below most similar roles, which thins the crowdSlight evidence

Fits Me

How well does this role fit you?

Answer a few questions or drop your CV, and every role gets a fit score with the reasons, this one first.

  • Your field
  • Level
  • Stack
  • Work model
  • Salary floor
  • Must-haves
Details10 facts · Role, Location, Compensation, Employment
Tech stack
  • Python
  • C++
  • Rust
  • Linux
Type
Full-time
Region
United States
Pay period
Annual
Show 6 more factsShow less

Role

Category
Development
Experience
3+ years
Tech stack
  • Python
  • C++
  • Rust
  • Linux

Location

Work model
Office
Region
United States
Office
  • San Francisco, United States
Visa sponsorship
Not sponsored

Compensation

Salary
$140,000 - 180,000 / year
Pay period
Annual

Employment

Type
Full-time

Something wrong with this vacancy?

Similar vacancies

  • Early Window: Be the first to open itNo views yetCloses in
    Company hidden

    Staff Software Engineer

    Salary by agreement

    • Remote · Europe, Portugal
    • Senior
  • Early Window: Be the first to open itNo views yetCloses in
    Company hidden

    Software Engineer Intern

    Salary by agreement

    • Hybrid · Romania, Berlin
    • Junior
  • Early Window: Be the first to open itNo views yetCloses in
    Company hidden

    Senior Software Engineer

    Salary by agreement

    • Remote
    • Senior
  • Early Window: Be the first to open itNo views yetCloses in
    Company hidden

    Software Engineer

    Salary by agreement

    • Hybrid · Toronto
    • Junior

Share this vacancy

What's wrong with it?

The employer never sees who reported.

Reason